Staff Software Engineer (Ground Software)

Relativity Space

Long Beach, CA, United States Posted September 11, 2026

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On-site Full-time Senior
Salary Range

$181,000 - $271,000

Job Description

Join the Terrestrial Software team, where you'll play a key role in building the foundation for an automated rocket factory and integrated launch platform. As a Staff Software Engineer, you'll own the frontend platform behind our operator UI, define the architecture and contribution model, and lead the consolidation of separate front ends into a unified operator platform. You'll also set the technical direction and quality bar for frontend across the organization and mentor senior engineers. This is a unique opportunity to shape the digital backbone of our future in space.

  • Concevoir, mettre en œuvre et déployer des applications d'entreprise à l'échelle de l'entreprise, d'automatisation industrielle, d'infrastructure d'analyse de données et d'IA de prochaine génération.
  • Diriger la consolidation de plusieurs interfaces frontales distinctes en une seule plateforme d'opérateur unifiée.
  • Définir l'architecture et le modèle de contribution qui permettent aux équipes de domaine de livrer leurs propres modules d'interface utilisateur dans une application cohésive.
  • Strong frontend performance skills: profiling, render optimization, and keeping complex UIs responsive under heavy, continuous data
  • Ability to set cross-team architecture and technical direction, and mentor senior engineers
  • Experience architecting state management and data flow for data-intensive apps (e.g., Redux, streaming/WebSocket data, Web Workers)
  • A track record owning a frontend platform, design system, or large shared codebase that other teams depend on
  • Significant experience (typically 8+ years) building production web applications, with deep TypeScript and React expertise
  • Real-time data visualization / charting, or industrial control, SCADA, or hardware-in-the-loop experience
  • Familiarity with binary streaming protocols (WebSockets/protobuf) and offloading work to Web Workers
  • Experience with a monorepo build system (Bazel) or embedding code editors (Monaco)
Required Skills
software development industrial automation data analysis cross-team collaboration Redux websockets TypeScript React embeddings
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