Software Engineer (Ground Software)

Relativity Space

Long Beach, CA, United States Posted October 20, 2026

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On-site Full-time Mid level
Salary Range

$130,000 - $196,000

Job Description

Join the Terrestrial Software team, where you'll help build the foundation for an automated rocket factory and integrated launch platform. As a Software Engineer, you'll contribute to the frontend platform for our operator UI, implement frontend modules, support consolidation efforts, and work with real-time hardware telemetry. You'll have the opportunity to collaborate with senior engineers, receive technical mentorship, and improve your frontend skills. Enjoy a range of benefits, including health coverage, 401(k), equity, generous PTO, and a $2,000 annual learning stipend.

  • Contribuir al desarrollo de la plataforma frontend para la interfaz de usuario del operador, incluyendo la arquitectura de la aplicación y el sistema de diseño.
  • Implementar módulos frontend siguiendo la arquitectura establecida y los patrones de contribución, integrándolos en la aplicación unificada.
  • Trabajar con telemetría de hardware en tiempo real, implementando componentes de interfaz de usuario que renderizan datos en vivo de manera eficiente.
  • Ability to collaborate effectively with senior engineers, receive technical mentorship, and contribute to architectural discussions
  • Foundational frontend performance skills: ability to use profiling tools, identify performance bottlenecks, and implement basic optimizations
  • Experience (typically 2+ years) building production web applications, with deep TypeScript and React expertise
  • Experience working with state management patterns and real-time data updates in React applications (e.g., Redux, Context API, WebSocket integrations)
  • Experience contributing to shared frontend codebases, component libraries, or design systems used by multiple teams
  • Real-time data visualization / charting, or industrial control, SCADA, or hardware-in-the-loop experience
  • Familiarity with binary streaming protocols (WebSockets/protobuf) and offloading work to Web Workers
  • Experience with a monorepo build system (Bazel) or embedding code editors (Monaco)
Required Skills
software development collaboration mentoring TypeScript React Redux websockets embeddings
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