Technical Artist

株式会社カプコン

Osaka, Japan Posted October 26, 2026

Check how well your resume matches this job

On-site Full-time Mid level
Job Description

Job duties ・Partner with Designers, Artists and Engineers to achieve the artistic and technical vision for the game ・Identify potential workflow issues and collaborate with other team members to provide solutions ・Define and maintain art pipelines and workflows ・Research new technologies/techniques and prototype new workflows ・Collaborate with other TAs and titles to align technologies and workflows where applicable Skills and Requirements ・Minimum 3+ years games production experience in a technical role ・Self-motivated team-player with great communication skills ・Strong troubleshooting and problem solving skills ・Expertise with 2D and 3D art applications such as Photoshop/Maya ・Python scripting proficiency ・In depth knowledge of current art production workflows and trends Preferred Skills ・5+ years of game production experience as a Technical Artist ・Japanese language proficiency or willingness to learn ・Expert Knowledge of procedural workflows and techniques ・Expertise with Houdini and/or Substance Designer ・C# or other languages ・Knowledge of Capcom franchises

Required Skills
collaboration communication troubleshooting problem solving Photoshop Python Japanese C#
Similar Jobs
Environment Artist

株式会社カプコン

Rigging Artist

株式会社カプコン

Localization Director

株式会社カプコン

How to apply

You apply on 株式会社カプコン’s own careers site. No account needed.

Apply on company site
How well do you match?

Upload your resume and ARes scores it against this job in a few seconds. No account needed.

Your resume is read to calculate the match and then deleted. Nothing is saved.

Already have access? Sign in
About 株式会社カプコン

See every open role at 株式会社カプコン on ARes.

More Jobs at 株式会社カプコン
Share This Job