Software Engineer Graduate (Media Engine) - 2027 Start

TikTok

San Jose, California, United States of America Posted October 26, 2026

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On-site Full-time Entry level
Job Description

About the team

The Live Arch team is mainly responsible for the iteration of requirements for TikTok Live's streaming media-related business and the continuous evolution of its technology. We are committed to providing the global users of TikTok Live with the most advanced live streaming product experience. We expect that through continuous technological optimization and innovation, we can offer creators opportunities to present their truest selves, share their lives in real time and bring happiness to everyone.

We are looking for talented individuals to join our team. As a graduate, you will get opportunities to pursue bold ideas, tackle complex challenges, and unlock limitless growth. Successful candidates must be able to commit to an onboarding date by the end of the year.

Please state your availability and graduation date clearly in your resume. Candidates can apply to a maximum of two positions and will be considered for jobs in the order you apply. The application limit is applicable to our Company and its affiliates' jobs globally.

Applications will be reviewed on a rolling basis - we encourage you to apply early.

Responsibilities: - Research and develop new features on our Live/RTC streaming media platform for TikTok Live. - Design and implement multimedia and network programs in client SDK and media server. - Develop multimedia solutions across iOS, Android, Windows, Mac, and Linux platforms. - Innovate in video algorithms and network transmission to enhance user experience. - Analyze data, fine-tune parameters and optimize the Live/RTC services end to end. - Explore cutting-edge technologies and contribute to innovation initiatives.

Minimum Qualifications: - Individuals who are completing or have recently completed a Master's degree in Computer Science, Mathematics or a related discipline. - Strong foundation in computer science, networking, and operating systems. - Solid background in multimedia technologies, including image/signal processing, video codecs, or multimedia streaming. - Proficiency in at least one of the following programming languages: C/C++, Java/Kotlin, Objective-C/Swift, Python, or Golang. - Excellent communication and teamwork skills.

Preferred Qualifications: - Proficiency in signal processing, video compression, video codecs or video processing algorithms. - Strong knowledge of network algorithms, including congestion control, loss recovery, bandwidth estimation, latency measurement and control, socket optimization, and real-time video transmission protocols. - Hands-on experience with multimedia frameworks and tools such as FFmpeg, GStreamer, OBS Studio, VLC, x264, x265, WebRTC, RTP/RTCP streaming, or VoIP products. - Experience with iOS frameworks (e.g., Core Data, Core Animation) or Android SDK. - Familiarity with media servers such as Nginx RTMP module, Licode, Kurento, mediasoup, or Jitsi. - Experience in video chat, live streaming, or video conferencing solutions.

By submitting an application for this role, you accept and agree to our global applicant privacy policy, which may be accessed here:

Required Skills
software development onboarding Linux UX C++ Java Kotlin Objective-C Swift Python Go communication NGINX
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