Staff UX Designer
Quince
Palo Alto, United States Posted September 23, 2026
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Salary Range
$202,000 - $229,000
Job Description
Join Quince as a Staff UX Designer, where you'll play a key role in shaping the next phase of our digital product experience. This senior, hands-on role requires a designer who can lead complex initiatives from strategy through execution, establish strong UX direction, and raise the quality of product design across the team. You'll focus on building an app-first mentality, designing native mobile experiences, and shaping core e-commerce experiences. You'll partner closely with Product, Engineering, Analytics, and Brand, and report to our Design Director.
- Lead end-to-end UX for high-impact, complex product initiatives, from defining the problem and experience strategy through detailed design, testing, iteration, and launch.
- Help champion an app-first design mentality, identifying how native mobile behaviors, interaction patterns, and capabilities can create better experiences rather than simply adapting web patterns for mobile.
- Establish strong UX direction for your areas of ownership, connecting individual features and initiatives into a cohesive end-to-end customer experience.
- Strong attention to detail and visual judgment, with the ability to create polished experiences that align with an established brand
- Experience using research, usability testing, experimentation, and quantitative data to inform and validate design decisions
- Excellent communication and storytelling skills, with the ability to articulate a clear point of view, navigate tradeoffs, and influence cross-functional partners
- Strong understanding of core e-commerce experiences, including discovery, shopping, cart, checkout, account, and post-purchase
- Experience leading complex, high-impact product initiatives with significant autonomy, from early problem definition through launch and iteration
- Deep experience designing native mobile products for iOS and Android, with a strong understanding of mobile interaction patterns, platform conventions, and how app experiences should differ from responsive web
- Advanced proficiency in Figma, including components, variants, libraries, variables, prototyping, and scalable design practices
- Experience collaborating closely with Engineering on design system implementation, including component behavior, states, responsiveness, platform considerations, and consistency
- Curiosity and a strong point of view on AI and emerging design tools, including how they can improve exploration, efficiency, prototyping, and the broader design process
- Experience mentoring other designers and helping elevate the quality of a broader design team
- 7+ years of product design experience, ideally with e-commerce, marketplace, or consumer-facing digital products
- Significant experience working with and contributing to mature design systems, including evolving existing patterns and introducing scalable new ones
- A strong app-first product mindset and demonstrated experience identifying opportunities to use native mobile capabilities to create more useful and engaging customer experiences
- Strong interaction design skills and thoughtfulness around micro-interactions, motion, and native app behaviors
- Deep understanding of end-to-end customer journeys and the ability to think beyond individual screens or features
Required Skills
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