Staff Software Developer
Unity
Mountain View, CA, United States Posted October 7, 2026
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Salary Range
$157,800 - $236,800
Job Description
Join Unity, the leading platform for creating and operating real-time 3D content. As a Staff Software Developer, you will be at the forefront of revolutionizing game asset production and integration through the use of generative AI. You will own the shared API and SDK layer that Unity products consume, ensuring backend services are secure, reliable, and observable. You will also support and improve the team's CI, release, and incident management processes, and partner with product, design, and engineering functions to shape the roadmap for feature investment.
- Contribuer à l'évolution des outils de création d'actifs de jeu en intégrant les avancées de l'IA générative.
- Posséder la couche API et SDK partagée que les produits Unity consomment, et travailler sur les couches d'orchestration et d'intégration des partenaires.
- Développer et maintenir de nouvelles intégrations en collaboration étroite avec nos partenaires pour améliorer les flux de travail des actifs.
- Extensive experience with C# / .NET building production web APIs. Experience with TypeScript is a plus
- Expertise with cloud offerings including databases, publish-subscribe systems, and observability stacks, plus familiarity with the application patterns where each is appropriate
- Strong interpersonal and communication skills, with successful experience aligning multiple stakeholders to deliver complex solutions
- Track record of designing and evolving APIs and SDKs consumed by multiple teams or external developers, accounting for versioning lifecycle and compatibility validation
- Comfort working at multiple levels of abstraction, from the high-level architecture of a feature through developing and supporting the code for it
- Demonstrated technical leadership driving architectural decisions broader than a single team and raising the technical judgement of the engineers around you
- Proven expertise in debugging, profiling, and optimizing applications in a production environment, including evolving an existing service as scale or interaction complexity grows
- Experience with Azure or GCP cloud platforms and their offerings
- Familiarity with Unity or other 3D engines and game asset pipelines
- Experience with generative AI and related model capabilities, their evaluation and usage in game development
- Multi-tenant enterprise platform experience: entitlements, metering, usage controls
Required Skills
How to apply
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